9/2-6
Game Design and Development in code.org
- Join class section in code.org: FRDVCZ
Complete the following lessons:
- Lesson 1: Programming for a Purpose
- Lesson 2: Plotting Shapes
- Lesson 3: Drawing in Game Lab
- Lesson 4: Shapes and Parameters
Deadline: 9/4/24 at 11:59 PM
- Lesson 5: Variables
- Lesson 6: Random Number
- Lesson 7: Robot Faces
Deadline: 9/8/24 at 11:59 PM
A Study on What Makes a Good Video Game ‘Great’
- Read this article.
- Each group will be responsible for reading, summarizing, and presenting a section of this article on a collective Google slide presentation. (10 mins)
- On the slide presentation, summarize your section in 1 slide. (15 mins)
- Title your slide according to the section title listed on the Table of Contents in the article.
- Each group will present their section to the class.
- Each person in the group is expected to contribute one sentence in writing and presenting to the class as a whole.
- For the collective presentation, click HERE.
Deadline: end of class period
9/9-13
Complete the following lessons:
- Lesson 8: Sprites
- Lesson 9: Sprites Properties
Deadline: 9/11/24 at 11:59 PM
- Lesson 10: Text
- Lesson 11: Captioned Scene
- Requirements:
- All shapes, sprites, and text must be original
- Requirements:
- Lesson 12: The Draw Loop
Deadline: 9/13/24 at 11:59 PM
9/16-20
Complete the following lessons:
- Lesson 12: The Draw Loop
- Lesson 13: Sprite Movement
Deadline: 9/17/24 by the end of class
Project – Animation
The main character in the animation must be an original sprite.
Deadline: 9/19 at 11:59 PM
9/23-27
Lesson 15: Conditionals
Lesson 16: Keyboard Input
Lesson 17: Mouse Input
9/30-10/4
Lesson 18: Interactive Card
Deadline: Tuesday, 10/1/24