02 September

9/2-6

Game Design and Development in code.org

  • Join class section in code.org: FRDVCZ

Complete the following lessons:

  • Lesson 1: Programming for a Purpose
  • Lesson 2: Plotting Shapes
  • Lesson 3: Drawing in Game Lab
  • Lesson 4: Shapes and Parameters

Deadline: 9/4/24 at 11:59 PM

  • Lesson 5: Variables
  • Lesson 6: Random Number
  • Lesson 7: Robot Faces

Deadline: 9/8/24 at 11:59 PM

A Study on What Makes a Good Video Game ‘Great’ 

  • Read this article.
  • Each group will be responsible for reading, summarizing, and presenting a section of this article on a collective Google slide presentation. (10 mins)
    • On the slide presentation, summarize your section in 1 slide. (15 mins)
    • Title your slide according to the section title listed on the Table of Contents in the article.
    • Each group will present their section to the class.
    • Each person in the group is expected to contribute one sentence in writing and presenting to the class as a whole.
  • For the collective presentation, click HERE.

Deadline: end of class period


9/9-13

Video Game Book Report

Complete the following lessons:

  • Lesson 8: Sprites
  • Lesson 9: Sprites Properties

Deadline: 9/11/24 at 11:59 PM

  • Lesson 10: Text
  • Lesson 11: Captioned Scene
    • Requirements:
      • All shapes, sprites, and text must be original
  • Lesson 12: The Draw Loop

Deadline: 9/13/24 at 11:59 PM


9/16-20

Video Game Book Report

Captioned Scene

Complete the following lessons:

  • Lesson 12: The Draw Loop
  • Lesson 13: Sprite Movement

Deadline: 9/17/24 by the end of class


Project – Animation

The main character in the animation must be an original sprite.

Deadline: 9/19 at 11:59 PM